Build definition Makefile

Build definition Makefile

The Makefile is stored in build/Makefile and is pre-defined to build the act by running the make command.

MWSDK 2020-04 automatically detects the .cpp file in the project folder, so there is usually no need to modify the Makefile.

If the source file is to be stored in a subfolder, it will need to be edited.

MWSDK 2019-12 requires you to edit the Makefile if you have more than one .cpp file.

After copying the project folder from another environment, make sure to delete the build/objs_??? folder. If any intermediate files from the other environment remain, make will fail.

(MWSDK 2020-04) You can avoid errors by adding USE_APPDEPS=0 to clean and then running make again.

$ make USE_APPDEPS=0 TWELITE=BLUE clean ... $ make TWELITE=BLUE

``

Parameters for make.

TWELITE=

Specify the build target as BLUE or RED; for TWELITE BLUE, use make TWELITE=BLUE.

all

Run the build. Usually, you can omit this and use make TWELITE=BLUE.

clean

Remove intermediate files from the build. Do this as make TWELITE=BLUE clean.

cleanall

Remove all intermediate files. Do this as make cleanall, the same as removing all of the objs_??? folder in the build folder.

USE_APPDEPS=0 or 1

When set to 1 (the default), the build file is determined based on file dependencies. For example, if there is a change in a header file, the associated source file will be recompiled.

If set to 0, the makefile will not error if there are inconsistent intermediate files left.

Makefile definition

Depending on the size of the act, and when defining behaviours, the source files are usually split and built separately.

One of the build files is {project folder name.cpp}.

If you want to define other files, edit the build/Makefile in your project folder.

##############################################################################
# Copyright (C) 2019 Mono Wireless Inc. All Rights Reserved.
# Released under MW-SLA-*J,*E (MONO WIRELESS SOFTWARE LICENSE
# AGREEMENT). 
##############################################################################
# USER PROJECT BUILD DEFINITION.
##############################################################################

#####################################################################
### set TWELITE model
TWELITE ?= BLUE
#TWELITE = RED

#####################################################################
### set application version (MUST SET THIS.)
VERSION_MAIN = 0
VERSION_SUB  = 1
VERSION_VAR  = 0

#####################################################################
### set an additional source file
###   the default file name is dirname.

### for C++ files compiled with g++ (must have .cpp suffix)
APPSRC_CXX += myAppBhvParent.cpp
APPSRC_CXX += myAppBhvParent-handlers.cpp
APPSRC_CXX += myAppBhvChild.cpp
APPSRC_CXX += myAppBhvChild-handlers.cpp

### for C files compiled with gcc (must have .c suffix)
#APPSRC += my_c_file.c

### Additional Src/Include Path
# if set, find source files from given dirs.
#
APP_COMMON_SRC_DIR_ADD1 = ../Parent
APP_COMMON_SRC_DIR_ADD2 = ../Child
#APP_COMMON_SRC_DIR_ADD3 = 
#APP_COMMON_SRC_DIR_ADD4 =

#####################################################################
### set misc option for compiler

### C++ flags passed to g++
# e.g. CXXFLAGS += -DMY_DEFS
#CXXFLAGS +=

### C++/C flags passed to g++/gcc
# e.g. CFLAGS += -DMY_DEFS
#CFLAGS +=

### include opts
# e.g. INCFLAGS += -I../my_common_src/
#INCFLAGS +=

### optimize flag (default is -Os, normally no need to change)
#OPTFLAG=-O2

#####################################################################
### must include mwx.mk (the makefile body part.)
MWSDK_PATH?=$(realpath $(MWSDK_ROOT))
include $(MWSDK_PATH)/MkFiles/mwx.mk
#####################################################################

The above is an example Makefile with sample PAL_AMB-bhv.

VERSION_???

### set application version (MUST SET THIS.)
VERSION_MAIN = 0
VERSION_SUB  = 1
VERSION_VAR  = 0

Specify the version number. This will be reflected in the build result file name.

During compilation, it is passed as a definition like -DVERSION_MAIN=0 -DVERSION_SUB=1 -DVERSION_VAR=0.

Adding source files

(MWSDK 2020-04) If you do not place files in subfolders, you no longer need to specify additions. All .c .cpp files in the project file will be added.

When you add a source file, you need APPSRC_CXX and APP_COMMON_SRC_DIR_ADD?.

If you place source files in a subfolder, you must specify the folder APP_COMMON_SRC_DIR_ADD?.

Append the name of the source file to `APPSRC_CXX'. This file name must not contain a folder name. Anything in a subfolder should also be specified without a folder (i.e. if the same filename is in a subfolder, the build will fail)

APPSRC_CXX += myAppBhvParent.cpp
APPSRC_CXX += myAppBhvParent-handlers.cpp
APPSRC_CXX += myAppBhvChild.cpp
APPSRC_CXX += myAppBhvChild-handlers.cpp

Next, specify the search path if the source files are stored in a location other than the project folder. You can set up to four.

APP_COMMON_SRC_DIR_ADD1 = ../Parent
APP_COMMON_SRC_DIR_ADD2 = ../Child

The folder specification is relative to the Makefile.

Compile and linker options

A number of other options can be passed to the compiler linker.

DesignationRemarks

CXXFLAGS

Specify compilation options for C++ source files.

CFLAGS

Specify compile options for C/C++ source files.

INCFLAGS

Specify the include file for the header file.

OPTFLAGS

Define this if you have a special reason for wanting to apply a compile option other than -Os.

LDFLAGS

Specify linker options. (This is not mentioned in the comments of the Makefile above, but can be specified)

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